Griffin Dean
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Multiplayer & ​Post-Launch Support - Game Modes & Systems Design

My contributions to Titanfall 2 multiplayer focused primarily on designing and scripting game modes: both new ones and updated classics. As one of the last designers to roll off the project, I also contributed heavily to the game's free post-launch DLC.
​Learn more about my work as a Systems Designer & Gameplay Scripter.
Multiplayer - Game Modes
Multiplayer DLC - Live Fire
Multiplayer DLC - â€‹Frontier Defense 2.0

Singleplayer Campaign - Level Design & Level Scripting

I worked on Titanfall 2's Singleplayer Campaign from June, 2015 to April, 2016, before moving to Multiplayer to help ship game modes.
Learn more about my work as a Level Designer & Level Scripter.
Campaign Level - The Fold Weapon
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