Griffin Dean
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​​Note: As of 2024, I don't actively maintain this mod. 

Acknowledgements: Vintage Story is developed by Anego studios. It is not my intent to claim credit for their work. Any screenshots only serve to show my mod work in the larger context of the game. Tyron and the Anego team have made an amazing game, and they deserve full credit for their hard work.

Community Feedback

FINAAAALLLY!!1! This is an instant download... -Vaelora
Hah!  How fun. -Dr. Bubba
based -Sneezerstine


​Key Details

Genre: Hit Feedback and Gore Mod for First-Person Survival Crafting Game
Role: Sole Developer (Design & Programming)
Development Cycle: 3 Days (Hobby Project)
Initial Release: February, 2024
Final Version: February, 2024

​Mod Page: Here
​
Brutal Story Mod GitHub: Here


​Work Overview

Design
  • Designed several types of blood and gore effects to give Vintage Story combat stronger hit feedback.
Coding
  • Implemented networked client-side blood effects for better hit feedback.
  • Added red water effect when characters take damage in water.
  • Added 90s-style gibbing for characters who fall extreme distances. 
Assets
  • Programmatically reworked native game's dust and silt VFX to repropose them as gore FX.


Making Brutal Story Mod for Vintage Story

Brutal Story was a small mod I created to improve Vintage Story's combat hit feedback. The mod creates client-side blood effects at the point where attacks strike their target. This is synchronized over the network so that all players see the same hit feedback.

My original inspiration for Brutal Story was Brutal Doom and Brutal Half-Life. Vintage Story is a generally wholesome survival crafting game with some darker elements. Normally, I try to carefully integrate my systems and designs into the world. This was not one of those times. I decided to go with the 90s-brutal mod aesthetic simply because it was a ridiculous contrast to the game's normal tone. It was a fun little game feel micro-project. 
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